IT201 Project 1
- Feature 1: GameObject creation with left mouse click.
- Input: Left mouse button
- Output: Created game objects
- Description: If the left mouse button is pressed while the cursor is in the black play area, an object is placed at the cursor’s current location. If the button is held, objects are repeatedly placed with a 100ms delay between them. This lets the user “draw” with objects.
- Feature 2: Mouse position display
- Input: Mouse cursor location
- Output: Position display at top left of screen
- Description: On the top left of the screen there is a display which shows the x and y coordinate position of the mouse cursor. This updates every frame.
- Feature 3: User can set color of created GameObject
- Input: Color dropdown on bottom right of screen.
- Output: The color of the created GameObject.
- Description: The user can choose the color of the game object created by feature 1. This selection is done using the dropdown on the bottom right of the screen. The choices are white, red, green, blue. The default is white.
- Input: Color dropdown on bottom right of screen.
- Feature 4: User can set shape of created GameObject
- Input: Shape dropdown on bottom left of screen.
- Output: The shape of the created GameObject.
- Description: The user can choose the shape of the game object created by feature 1. This selection is done using the dropdown on the bottom left of the screen. The choices are sphere, cube, and cylinder. The default is sphere.
- Input: Shape dropdown on bottom left of screen.
- Feature 5: User can reset created GameObjects
- Input: Clear button on bottom center of screen.
- Output: All created GameObjects are removed.
- Description: The user can clear all of their created objects from the game area by clicking on the “Clear Objects” button.
Status | Released |
Platforms | HTML5 |
Author | njit-naj32 |
Made with | Unity |
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